# Themes BetterCurseForge can load custom themes and reload them live. A theme is a CSS file, optionally with a JSON manifest, and it appears in CurseForge's own theme settings. --- ## Picking a theme Client themes are added to CurseForge's own **Settings -> Themes** page. ### Finding client themes 1. Open CurseForge. 2. Click the **Settings** gear icon in the bottom-left corner. 3. Choose **Themes** in the settings sidebar. 4. Scroll past the *Classic*, *Colorblind* and *Premium* categories to reach **Client Themes**: ![Settings Themes View](/logo.svg){width=48 style="display:block;margin:1rem auto;"} ### What the theme page does - **Hover preview**: Hover over a theme card to preview it across the whole launcher. Move the cursor away to revert, or click to apply it. - **One theme at a time**: Picking a client theme deselects any native skin, and the other way around. - **Open Folder button**: Opens your themes folder in Explorer so you can drop in new stylesheets. - **Refresh button**: Reloads your custom themes from disk, no restart needed. - **Premium themes unlocked**: The official Premium themes (*Pixelforge*, *Lifeforge*, *Fantasyforge* and *Spookyforge*) are unlocked and free to use. --- ## Theme folder Themes live in your user application data directory: ```text %APPDATA%\CurseForge\BetterCurseForge\themes\ ``` Full path: ```text C:\Users\\AppData\Roaming\CurseForge\BetterCurseForge\themes\ ``` The **Open Folder** button in **Settings -> Themes** opens it for you. --- ## Theme layout There are two ways to lay out a theme: ### 1. Single file (recommended) Put a `.css` file in `themes/`, with an optional `.json` manifest next to it: ```text themes/ ├── purple-night.css └── purple-night.json (optional metadata & preview colors) ``` ### 2. Folder Make a folder inside `themes/` containing `theme.css` and `theme.json`: ```text themes/ └── emerald-dark/ ├── theme.json ├── theme.css └── background.webp (optional custom assets) ``` --- ## Manifest (`theme.json`) The manifest holds the theme's metadata and the colors of the small preview card shown in **Settings -> Themes**: ```json { "name": "Emerald Dark", "version": "1.0.0", "description": "Deep obsidian tones with vivid emerald green accents.", "author": "ModderDev", "primaryColor": "#10b981", "titleColor": "#064e3b", "bodyColor": "#022c22", "backgroundColor": "#051c14" } ``` ### Fields | Field | Type | Description | | :--- | :--- | :--- | | `name` | `string` | Name shown on the theme card and in settings. | | `version` | `string` | Semantic version (e.g. `1.0.0`). | | `description` | `string` | Short description, shown as a tooltip when you hover the title. | | `author` | `string` | Author name or handle. | | `primaryColor` | `string` | Hex color of the square icon on the preview card. | | `titleColor` | `string` | Hex color of the top bar on the preview card. | | `bodyColor` | `string` | Hex color of the lower text bar on the preview card. | | `backgroundColor`| `string` | Hex background color of the preview card. | --- ## CSS variables CurseForge is styled with CSS custom properties. Overriding them lets you theme most of the app without touching individual class names. ### Brand & accents | Variable | Description | | :--- | :--- | | `--surface-brand-brand` | Main brand accent: active tabs, primary buttons, indicators. | | `--surface-brand-brand-hover` | Hover state for brand-colored elements. | | `--color-primary` | Main accent color. | | `--color-accent` | Secondary highlight color. | | `--selected-item-border` | Border style for selected items and active inputs. | ### Surfaces & backgrounds | Variable | Description | | :--- | :--- | | `--color-background` | Main app background (content views, modpack library). | | `--surface-base` | Darkest background layer (scroll tracks, container bases). | | `--surface-primary` | Raised surface (sidebars, sub-panels). | | `--surface-secondary` | Second surface layer (navigation menus, dialog panels). | | `--surface-tertiery` | Third surface layer (mod cards, list row containers). | | `--surface-on-surface` | Faint translucent overlay for buttons (`rgba(...)`). | | `--surface-on-surface-hover` | Translucent hover overlay for buttons. | ### Modpack & library cards | Variable | Description | | :--- | :--- | | `--surface-card` | Base background of modpack and project cards. | | `--surface-card-hover` | Background when hovering over a modpack card. | | `--color-surface-card-active` | Active or clicked state of a card. | ### Typography & text | Variable | Description | | :--- | :--- | | `--text-pure` | Pure white text (`#ffffff`). | | `--text-primary` | Main readable text color. | | `--color-text-title` | Headings, modpack titles, section names. | | `--color-text-body` | Normal body and description text. | | `--color-text-secondary` | Subtitles, authors, version numbers. | ### Title bar & navigation | Variable | Description | | :--- | :--- | | `--title-bar-background` | Background color or gradient of the window title bar. | | `--btn-window-action` | Icons on the minimize, maximize and close buttons. | | `--color-scrollbar-thumb` | Scrollbar thumb color. | --- ## Example: Emerald Night A full working theme. Save the stylesheet as `emerald-night.css` and the manifest as `emerald-night.json`: ::: code-group ```css [emerald-night.css] /* ========================================================================== BetterCurseForge Theme: Emerald Night ========================================================================== */ :root, .cf-app, .base-skin, .dark-skin, .cf-classic { /* ── Accent & Brand ── */ --surface-brand-brand: #10b981 !important; --surface-brand-brand-hover: #34d399 !important; --color-primary: #10b981 !important; --color-primary-hover: #34d399 !important; --color-primary-active: #059669 !important; --color-accent: #6ee7b7 !important; --selected-item-border: 2px solid #10b981 !important; /* ── Backgrounds & Surfaces ── */ --color-background: #06140f !important; --surface-base: #030b08 !important; --surface-primary: #091c16 !important; --surface-secondary: #0d271f !important; --surface-tertiery: #13352b !important; --surface-tertiery-hover: #194639 !important; /* ── Modpack & Library Cards ── */ --surface-card: #0d271f !important; --surface-card-hover: #14382d !important; /* ── Typography & Text ── */ --text-pure: #ffffff !important; --text-primary: #f0fdf4 !important; --color-text-title: #ffffff !important; --color-text-body: #d1fae5 !important; --color-text-secondary: #6ee7b7 !important; /* ── Title Bar ── */ --title-bar-background: #091c16 !important; --btn-window-action: #6ee7b7 !important; /* ── Scrollbars ── */ --color-scrollbar-thumb: #13352b !important; } /* Primary Action Buttons */ .btn-primary:not(.btn-secondary), button[class*="primary"]:not([class*="secondary"]) { background: #10b981 !important; color: #030b08 !important; font-weight: 600 !important; } .btn-primary:not(.btn-secondary):hover, button[class*="primary"]:not([class*="secondary"]):hover { background: #34d399 !important; } ``` ```json [emerald-night.json] { "name": "Emerald Night", "version": "1.0.0", "description": "Deep emerald dark theme for CurseForge Launcher.", "author": "BetterCurseForge", "primaryColor": "#10b981", "titleColor": "#0d271f", "bodyColor": "#06140f", "backgroundColor": "#091c16" } ``` ::: --- ## Inspecting elements CurseForge is an Electron and React app, so you can inspect its UI with Chromium DevTools: 1. Press Ctrl + Shift + I in CurseForge to open DevTools. 2. Press Ctrl + Shift + C to turn on the element inspector. 3. Click a button, banner, header or list item to see its computed styles and classes in the **Elements** panel. 4. Try CSS changes in the **Styles** tab before adding them to your theme. 5. In **Settings -> Themes**, click **Refresh** to load your updated stylesheet.